Guybrush Threepwood's latest adventure goes from the small screen to the even-smaller screen, with very few compromises made along the way.
Being a port of a port, there’s very little this latest iteration does differently than any previous versions. Save the extreme portability. Guybrush can be controlled directly by tap-dragging on the screen to call up a virtual control stick, or by tapping an interactive object to walk over to it (double-tap to run). A small likeness of a ship’s wheel can also be used to cycle through selectable objects in the environment, or players can place two fingers on the screen to reveal all of the interactive bits in a scene.
The original game had some great artwork, although the finer details were a bit absent, and that’s no different here. However, the lack of detail is almost completely nullified by being on the small screen. I’d even go as far as saying it looks darn good when shrunk down to fit on the iPhone’s screen. Similarly, the use of a touch screen makes fiddling with inventory items very easy. I also have to say I really like how I can open any installed episode from any other; for example, I can load up part two from part one and vice-versa.
It’s tough to recommend the second fifth of a game to someone who hasn’t touched the first or has no patience to wait for the rest. However, it’s a good indicator of what we can expect from the complete package. Once the other three episodes are released, anyway.



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