This physics based game featuring some fun feathered friends that bounce and roll but lacks anything surprising or new.
The first owl rolls along on it’s own and the player must drop apples to push it in the right directions. The second owl can be slung in any direction by pulling it back and letting it fly. The third owl is distinctly different from the first two and the gameplay is accordingly different. Here players must guide the owl, which is riding a banana skateboard, through an obstacle course of many hazards by jumping and ducking at the right moments. All three game types are very simple and don’t offer much in the way of innovative gameplay. Unfortunately, especially in the second and third owl levels, the level designs feel sloppy and it can be difficult to work around the environment. Granted, there is a puzzle element to the game and players are supposed to puzzle over how to get the owls to their roosts, but there sometimes there are just some fundamental problems with how the levels are designed that prevent the player from efficiently using the games physics to complete a challenge.



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