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Showing posts with label ipad games. Show all posts
Showing posts with label ipad games. Show all posts

Thursday, April 1, 2010

Average price of an iPad launch game is now $4.41, up 25 percent


by Jon Jordan

Like a late night penniless gambler who finds a crisp note on his way out of the Monte Carlo casino and heads straight back inside, so with my iPad games analysis.

With EA Mobile, Gameloft and a spate of other companies including Activision and 2K Games confirming their iPad launch plans, I've quickly revisited my earlier iPad games pricing article to see the impact of these larger companies.

This new data is based on the prices of 142 games compared to 88 for the original research.

Bigger, more expensive

Significantly, companies now announcing iPad games are releasing at higher price points, with Gameloft going for $6.99 for its seven HD games, while EA Mobile and Activision have gone for $14.99 for titles such asMirror's Edge and Call of Duty: World at War: Zombies.

2K Games' Civilization Revolution is $12.99 and there's also been a lot of games added to the $4.99 category.

This means that the proportion of 99c games has dropped from 23 percent to 14 percent.



In contrast, $4.99-priced games now make up 20 percent of the total (from 10 percent), $6.99 games 12 percent (from 2 percent), and $10+ games 4 percent (from 1 percent).

The end result is that the average price of an iPad game has risen from $3.52 to $4.41.

And that's up an impressive 25 percent.

Thursday, March 11, 2010

Apple ipad TV Ad (cover version)






Download our first game Clickomania for iphone itunes.apple.com VISIT US: r2-soft.com FOLLOW US twitter.com FIND US: facebook.com Meet the ipad. It has a revolutionary, 9.7-inch, high-resolution, Multi-Touch screen. And it can run almost 140000 apps from the App Store. All in a design thats just 1.5 lbs and 0.5 inches thin. For as little as 9. Music: Ben Lee “Numb” itunes.apple.com

Tuesday, February 9, 2010

Need for Speed for iPad




E.A has demonstrated the first game for the anticipated iPad , The game is "Need for speed", and the results seems a bit undercooked, yet promising.
They actually demonstrated a demo not a playable version of the game and the graphics seems to be excellent, it is not an iPhone version being blown up but a custom made game for iPad.
We will continue to update this page when more details arise. 

Profits, layoffs, new studios, and iPad games for THQ


THQ recently reported that they have returned to profitability after a difficult year. In addition, they will be opening new studios dedicated to digital development for consoles as well as Apple's iPad. Unfortunately, THQ will also be laying off some employees as part of the process.
Returning to profitability
The good news (for investors) is that THQ's profits for Q3 2010 are in line with expectations. For the nine months that ended December 31, 2009, THQ reported net income of $1.4 million, or $0.02 per share, compared with a net loss of $334.2 million, or $5.01 per share, in the prior-year period.
On a non-GAAP (Generally Accepted Accounting Principles) basis, the company reported net income of $8.3 million, or $0.12 per share, compared with a net loss of $65.4 million, or $0.98 per share, in the same period a year ago.
We are pleased to report solid profitability in the third quarter and we are on track to achieve all of our fiscal 2010 financial targets that we announced at the beginning of the fiscal year. This marks a significant turnaround for THQ in just one year and underscores the success of our focused strategy and reduced cost structure. 
--THQ President and CEO Brian Farrell.
Game releases and licenses
THQ also confirmed Warhammer 40,000 Dawn of War II: Chaos Rising for the PC for a (fiscal) Q4 2010 launch. (The fiscal Q4 ends September 2010.)
THQ also announced that they have entered a new agreement with WWE to develop WWE-based games. In addition, THQ has acquired exclusive worldwide rights to develop and publish games based on Dreamworks animation films, including Kung Fu Panda: The Kaboom of DoomPuss in Boots, and the animated TV show The Penguins of Madagascar.
Lawsuits settled
In December 2009, THQ, World Wrestling Entertainment and JAKKS Pacific, Inc. reached settlement agreements regarding the WWE video game license and the termination of the THQ/JAKKS Pacific LLC joint venture. As a result, THQ reported a one-time settlement of $29.5 million, which is included in the venture partner expense line in its GAAP financial results for the fiscal 2010 third quarter ending December 31, 2009.
New Studios opening
In addition to returning to profitability, THQ will be opening two new studios dedicated to digital distribution and online games. THQ has 'refocused' its Juice Games and Rainbow Studios development studios toward the creation of games for digital distribution for consoles, as well as the recently announced Apple iPad.
The studios will now be called THQ Digital Studios Warrington and THQ Digital Studios Phoenix, respectively. 
 
THQ anticipates the first games from THQ Digital Studios Warrington and Phoenix to be released in fiscal 2011. The games are in development for all major digital platforms, including Xbox LIVE® Arcade, PlayStation® Network, iPhone and iPad.
Layoffs pending
Unfortunately, as part of 'refocusing' its studios, THQ will also be laying off approximately 60 people.

Pics: iPad game view modes

Comparison pics have been released showing the Apple iPad's various game viewing modes.

Developer Kevin Ng made comparison pics of his game, WordCrasher running on tablet at native iPhone resolution, using the iPad's zoomed-in "2X mode" and in full, native iPad resolution.

The result is that obviously the native iPad resolution looks much better than both the blurry zoomed-in mode, and tiny iPhone res.

Ng says the iPad's use of OpenGL ES 2.0 allowed him to "use bump maps and other shader techniques to present more realistic materials."

Top 30 iPad games we'd like to see


The iPad may not have a built-in camera, multitasking capabilities, or support for Flash, but it does have a 9.7-inch high-resolution touch screen that many expect will be conducive for gaming. And though Apple only showed off a couple of games at the iPad launch event, the company made it clear that all iPhone apps--including games--would run on the iPad and that it expected many developers to create updated versions of their games that would take advantage of the device's larger display.
Of course, it remains to be seen whether developers will charge you extra for the iPad version of an iPhone game you've already bought (we suspect that at least for some games the iPad version will be a separate purchase). However, we're not going to worry about all that right now; instead we're just going to take a moment to imagine what iPhone games will really benefit from making the move to the big screen, and which PC or online games would be ripe for iPad treatment.
As always, feel free to agree or disagree with our picks and make suggestions of your own. Click on any image to start the slideshow.

     
http://reviews.cnet.com

IPHONE DEVELOPERS BUSY MAKING IPAD GAMES


We were the first to report that the Apple iPad will certainly prove to be a strong force in mobile gaming. Apple has been successful in dominating the handheld gaming market with the App Store for iPhone and iPod touch.
As Apple announced the iPad it made complete sense for Apple to extend the App Store to iPad. To show the capabilities of the new iPad Apple invited EA Mobile and Gameloft to showcase their popular games Need for Speed Shit and N.O.V.A on iPad.
Electronic Arts have reworked Need for Speed Shift for the iPad and made the game fully touch enabled. The graphics appeared alot better than on the iPhone. Just tap inside the car to see from inside, you can swipe up and down change gears, and tap on the mirror to look behind you. Awesome!
Gameloft presented a new version of their popular game N.O.V.A. To control this game you can slide the D-Pad up and down the screen or move the controls around. The game will also feature multi-touch gestures like sliding two fingers across the screen to throw a grenade. This will be a huge success for Gameloft.
We received an urgent update from Firemint saying “we are already building our next generation of games for higher definition, more powerful devices than are available today. We imagine what the devices of tomorrow will be capable of, and invest in bringing our games to the next generation of hardware, like the iPad!” Firemint confirmed that Flight Control will be available for iPad on release.
Today, SGN also confirmed on Twitter that they would be modifying their games like F.A.S.T and Skies of Glory for the iPad.
Stay tuned as we bring you all the latest in iPad games!